optimize ActorFrame::Update

This commit is contained in:
Chris Danford
2003-10-07 06:00:33 +00:00
parent 8c3db31ba7
commit b74f58d88b
+2 -2
View File
@@ -71,8 +71,8 @@ void ActorFrame::Update( float fDeltaTime )
Actor::Update( fDeltaTime );
// update all sub-Actors
for( unsigned i=0; i<m_SubActors.size(); i++ )
m_SubActors[i]->Update(fDeltaTime);
for( vector<Actor*>::iterator it=m_SubActors.begin(); it!=m_SubActors.end(); it++ )
(*it)->Update(fDeltaTime);
}