update
This commit is contained in:
@@ -115,12 +115,12 @@ if HAVE_FFMPEG
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MovieTexture += arch/MovieTexture/MovieTexture_FFMpeg.cpp arch/MovieTexture/MovieTexture_FFMpeg.h
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MovieTexture += arch/MovieTexture/MovieTexture_FFMpeg.cpp arch/MovieTexture/MovieTexture_FFMpeg.h
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endif
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endif
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Lights = arch/Lights/LightsDriver.h \
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Lights = arch/Lights/LightsDriver.cpp \arch/Lights/LightsDriver.h \
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arch/Lights/LightsDriver_SystemMessage.cpp arch/Lights/LightsDriver_SystemMessage.h
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arch/Lights/LightsDriver_SystemMessage.cpp arch/Lights/LightsDriver_SystemMessage.h
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# arch/Lights/LightsDriver_LinuxWeedTech.cpp arch/Lights/LightsDriver_LinuxWeedTech.h
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# arch/Lights/LightsDriver_LinuxWeedTech.cpp arch/Lights/LightsDriver_LinuxWeedTech.h
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# arch/Lights/Linux_SerialPort.c arch/Lights/Linux_SerialPort.h
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# arch/Lights/Linux_SerialPort.c arch/Lights/Linux_SerialPort.h
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MemoryCard = arch/MemoryCard/MemoryCardDriver.h \
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MemoryCard = arch/MemoryCard/MemoryCardDriver.cpp \arch/MemoryCard/MemoryCardDriver.h \
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arch/MemoryCard/MemoryCardDriverThreaded.cpp arch/MemoryCard/MemoryCardDriverThreaded.h
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arch/MemoryCard/MemoryCardDriverThreaded.cpp arch/MemoryCard/MemoryCardDriverThreaded.h
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LowLevelWindow = arch/LowLevelWindow/LowLevelWindow.h
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LowLevelWindow = arch/LowLevelWindow/LowLevelWindow.h
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@@ -1,5 +1,5 @@
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# Microsoft Developer Studio Project File - Name="StepMania" - Package Owner=<4>
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# Microsoft Developer Studio Project File - Name="StepMania" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 60000
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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# TARGTYPE "Win32 (x86) Application" 0x0101
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@@ -59,7 +59,7 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# Begin Special Build Tool
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# Begin Special Build Tool
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IntDir=.\../Debug6
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IntDir=.\../Debug6
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TargetDir=\stepmania\stepmania\Program
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TargetDir=\temp\stepmania\Program
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TargetName=StepMania-debug
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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@@ -96,7 +96,7 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /pdb:none /debug
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# SUBTRACT LINK32 /verbose /pdb:none /debug
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# Begin Special Build Tool
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# Begin Special Build Tool
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IntDir=.\../Release6
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IntDir=.\../Release6
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TargetDir=\stepmania\stepmania\Program
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TargetDir=\temp\stepmania\Program
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TargetName=StepMania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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@@ -1307,6 +1307,10 @@ SOURCE=.\arch\LowLevelWindow\LowLevelWindow_SDL.h
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# PROP Default_Filter ""
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# PROP Default_Filter ""
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# Begin Source File
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# Begin Source File
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SOURCE=.\arch\Lights\LightsDriver.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\arch\Lights\LightsDriver.h
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SOURCE=.\arch\Lights\LightsDriver.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@@ -1335,6 +1339,10 @@ SOURCE=.\arch\Lights\LightsDriver_Win32Parallel.h
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# PROP Default_Filter ""
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# PROP Default_Filter ""
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# Begin Source File
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# Begin Source File
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SOURCE=.\arch\MemoryCard\MemoryCardDriver.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\arch\MemoryCard\MemoryCardDriver.h
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SOURCE=.\arch\MemoryCard\MemoryCardDriver.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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