force TypeName arrays for XToString to be an array of const char*, not CString
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@@ -11,7 +11,7 @@
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MessageManager* MESSAGEMAN = NULL; // global and accessable from anywhere in our program
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static const CString MessageNames[] = {
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static const char *MessageNames[] = {
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"CurrentGameChanged",
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"CurrentStyleChanged",
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"PlayModeChanged",
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