Remove AltiVec code

The content of src/archutils/Darwin/VectorHelper.cpp is very old, these are AltiVec and SSE2 instructions. This is only actually used in RageSoundMixBuffer.cpp. This level of micro-optimization is not needed since platforms this old are not supported by ITGm.
This commit is contained in:
sukibaby
2024-05-28 09:34:59 -07:00
committed by teejusb
parent 558d84c37f
commit b730a5a750
6 changed files with 4 additions and 663 deletions
+2 -4
View File
@@ -8,8 +8,7 @@ if(APPLE)
"archutils/Darwin/MouseDevice.cpp"
"archutils/Darwin/PumpDevice.cpp"
"archutils/Darwin/SMMain.mm"
"archutils/Darwin/SpecialDirs.mm"
"archutils/Darwin/VectorHelper.cpp")
"archutils/Darwin/SpecialDirs.mm")
list(APPEND SMDATA_OS_DARWIN_HPP
"archutils/Darwin/arch_setup.h"
"archutils/Darwin/Crash.h"
@@ -20,8 +19,7 @@ if(APPLE)
"archutils/Darwin/MouseDevice.h"
"archutils/Darwin/PumpDevice.h"
"archutils/Darwin/SpecialDirs.h"
"archutils/Darwin/StepMania.pch" # precompiled header.
"archutils/Darwin/VectorHelper.h")
"archutils/Darwin/StepMania.pch")
source_group("OS Specific\\\\Darwin"
FILES
+2 -18
View File
@@ -5,13 +5,6 @@
#include <cmath>
#include <cstdint>
#if defined(MACOSX)
#include "archutils/Darwin/VectorHelper.h"
#ifdef USE_VEC
static bool g_bVector = Vector::CheckForVector();
#endif
#endif
RageSoundMixBuffer::RageSoundMixBuffer()
{
m_iBufSize = m_iBufUsed = 0;
@@ -52,21 +45,12 @@ void RageSoundMixBuffer::write( const float *pBuf, unsigned iSize, int iSourceSt
if( iSize == 0 )
return;
/* iSize = 3, iDestStride = 2 uses 4 frames. Don't allocate the stride of the
* last sample. */
// iSize = 3, iDestStride = 2 uses 4 frames. Don't allocate the stride of the last sample.
Extend( iSize * iDestStride - (iDestStride-1) );
/* Scale volume and add. */
// Scale volume and add.
float *pDestBuf = m_pMixbuf+m_iOffset;
#ifdef USE_VEC
if( g_bVector && iSourceStride == 1 && iDestStride == 1 )
{
Vector::FastSoundWrite( pDestBuf, pBuf, iSize );
return;
}
#endif
while( iSize )
{
*pDestBuf += *pBuf;
-268
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@@ -1,268 +0,0 @@
#include "VectorHelper.h"
#include <sys/sysctl.h>
#include <cstddef>
#include <cstdint>
#if defined(USE_VEC)
#if defined(__VEC__)
#include <vecLib/vecLib.h>
bool Vector::CheckForVector()
{
std::int32_t result = 0;
std::size_t size = 4;
return !sysctlbyname( "hw.vectorunit", &result, &size, nullptr, 0 ) && result;
}
/* for( unsigned pos = 0; pos < size; ++pos )
* dest[pos] += src[pos];
* Idea from: http://developer.apple.com/hardwaredrivers/ve/downloads/add.c */
void Vector::FastSoundWrite( float *dest, const float *src, unsigned size )
{
if( size > 4 )
{
int index = 0;
vUInt8 one = (vUInt8)(1);
vUInt8 srcMask = vec_add( vec_lvsl(15, src), one );
vUInt8 destMask = vec_add(vec_lvsl(15, dest), one );
vUInt8 storeMask = vec_lvsr( 0, dest );
vFloat load1Src = vec_ld( 0, src );
vFloat load1Dest = vec_ld( 0, dest );
vFloat store = (vFloat)(0.0f);
// If dest is misaligned, pull the first loop iteration out.
if( std::intptr_t(dest) & 0xF )
{
vFloat load2Src = vec_ld( 15, src );
vFloat load2Dest = vec_ld( 15, dest );
load1Src = vec_perm( load1Src, load2Src, srcMask );
load1Dest = vec_perm( load1Dest, load2Dest, destMask );
load1Dest = vec_add( load1Dest, load1Src );
store = vec_perm( load1Dest, load1Dest, storeMask );
while( (std::intptr_t(dest) + index) & 0xC )
{
vec_ste( store, index, dest );
index += 4;
}
load1Src = load2Src;
store = load1Dest;
load1Dest = load2Dest;
src += 4;
dest += 4;
size -= 4;
/* Incrementing the index is supposed to have the same effect
* as incrementing dest but since we read from dest as well
* we don't want to increment twice so decrement the index. */
// XXX: What in the world did I mean here?
index -= 16;
}
while( size >= 32 )
{
vFloat load2Src = vec_ld( 15, src );
vFloat load3Src = vec_ld( 31, src );
vFloat load4Src = vec_ld( 47, src );
vFloat load5Src = vec_ld( 63, src );
vFloat load6Src = vec_ld( 79, src );
vFloat load7Src = vec_ld( 95, src );
vFloat load8Src = vec_ld( 111, src );
vFloat load9Src = vec_ld( 127, src );
vFloat load2Dest = vec_ld( 15, dest );
vFloat load3Dest = vec_ld( 31, dest );
vFloat load4Dest = vec_ld( 47, dest );
vFloat load5Dest = vec_ld( 63, dest );
vFloat load6Dest = vec_ld( 79, dest );
vFloat load7Dest = vec_ld( 95, dest );
vFloat load8Dest = vec_ld( 111, dest );
vFloat load9Dest = vec_ld( 127, dest );
// Align the data.
load1Src = vec_perm( load1Src, load2Src, srcMask );
load2Src = vec_perm( load2Src, load3Src, srcMask );
load3Src = vec_perm( load3Src, load4Src, srcMask );
load4Src = vec_perm( load4Src, load5Src, srcMask );
load5Src = vec_perm( load5Src, load6Src, srcMask );
load6Src = vec_perm( load6Src, load7Src, srcMask );
load7Src = vec_perm( load7Src, load8Src, srcMask );
load8Src = vec_perm( load8Src, load9Src, srcMask );
// Not load5Src, it's untouched and used later.
load1Dest = vec_perm( load1Dest, load2Dest, destMask );
load2Dest = vec_perm( load2Dest, load3Dest, destMask );
load3Dest = vec_perm( load3Dest, load4Dest, destMask );
load4Dest = vec_perm( load4Dest, load5Dest, destMask );
load5Dest = vec_perm( load5Dest, load6Dest, destMask );
load6Dest = vec_perm( load6Dest, load7Dest, destMask );
load7Dest = vec_perm( load7Dest, load8Dest, destMask );
load8Dest = vec_perm( load8Dest, load9Dest, destMask );
// Not load9Dest.
load1Dest = vec_add( load1Dest, load1Src );
load2Dest = vec_add( load2Dest, load2Src );
load3Dest = vec_add( load3Dest, load3Src );
load4Dest = vec_add( load4Dest, load4Src );
load5Dest = vec_add( load5Dest, load5Src );
load6Dest = vec_add( load6Dest, load6Src );
load7Dest = vec_add( load7Dest, load7Src );
load8Dest = vec_add( load8Dest, load8Src );
// Unalign the results.
store = vec_perm( store, load1Dest, storeMask );
load1Dest = vec_perm( load1Dest, load2Dest, storeMask );
load2Dest = vec_perm( load2Dest, load3Dest, storeMask );
load3Dest = vec_perm( load3Dest, load4Dest, storeMask );
load4Dest = vec_perm( load4Dest, load5Dest, storeMask );
load5Dest = vec_perm( load5Dest, load6Dest, storeMask );
load6Dest = vec_perm( load6Dest, load7Dest, storeMask );
load7Dest = vec_perm( load7Dest, load8Dest, storeMask );
// store the results
vec_st( store, index + 0, dest );
vec_st( load1Dest, index + 16, dest );
vec_st( load2Dest, index + 32, dest );
vec_st( load3Dest, index + 48, dest );
vec_st( load4Dest, index + 64, dest );
vec_st( load5Dest, index + 80, dest );
vec_st( load6Dest, index + 96, dest );
vec_st( load7Dest, index + 112, dest );
load1Src = load9Src;
load1Dest = load9Dest;
store = load8Dest;
dest += 32;
src += 32;
size -= 32;
}
/* This completely baffles gcc's loop unrolling. If I make it > 3 instead,
* then gcc produces 4 identical copies of the loop without scheduling them
* in a sane manner (hence the manual unrolling above) but this loop will
* never be executed more than 3 times so that code will never be used.
* This produces code the way gcc _should_ do it by unrolling and scheduling
* and then producing the rolled version. */
while( size & ~0x3 )
{
vFloat load2Src = vec_ld( 15, src );
vFloat load2Dest = vec_ld( 15, dest );
load1Src = vec_perm( load1Src, load2Src, srcMask );
load1Dest = vec_perm( load1Dest, load2Dest, destMask );
load1Dest = vec_add( load1Dest, load1Src );
store = vec_perm( store, load1Dest, storeMask );
vec_st( store, index, dest );
load1Src = load2Src;
store = load1Dest;
load1Dest = load2Dest;
src += 4;
dest += 4;
size -= 4;
}
// Store the remainder of the vector, if it was misaligned.
if( index < 0 )
{
store = vec_perm( store, store, storeMask );
while( index < 0 )
{
vec_ste( store, index, dest );
index += 4;
}
}
}
/* If we account for both misaligned dest and src, there is really no way to
* do this in vector code so do the last at most 3 elements in scalar code. */
while( size-- )
*(dest++) += *(src++);
}
#elif defined(__SSE2__)
#include <xmmintrin.h>
// This is portable to other systems since it uses Intel's intrinsics.
bool Vector::CheckForVector()
{
// MMX, SSE, and SSE2 must be present, we don't use SSE3 so no need to check for it.
return true;
}
void Vector::FastSoundWrite( float *dest, const float *src, unsigned size )
{
while( (std::intptr_t(dest) & 0xF) && size )
{
// Misaligned stores are slow.
*(dest++) += *(src++);
--size;
}
// Misaligned loads are slower so specialize to aligned loads when possible.
if( std::intptr_t(src) & 0xF )
{
while( size >= 8 )
{
__m128 data1 = _mm_loadu_ps( src + 0 );
__m128 data2 = _mm_loadu_ps( src + 4 );
data1 = _mm_add_ps( data1, *(__m128 *)(dest + 0) );
data2 = _mm_add_ps( data2, *(__m128 *)(dest + 4) );
_mm_store_ps( dest + 0, data1 );
_mm_store_ps( dest + 4, data2 );
src += 8;
dest += 8;
size -= 8;
}
}
else
{
while( size >= 8 )
{
__m128 data1 = _mm_load_ps( src + 0 );
__m128 data2 = _mm_load_ps( src + 4 );
data1 = _mm_add_ps( data1, *(__m128 *)(dest + 0) );
data2 = _mm_add_ps( data2, *(__m128 *)(dest + 4) );
_mm_store_ps( dest + 0, data1 );
_mm_store_ps( dest + 4, data2 );
src += 8;
dest += 8;
size -= 8;
}
}
while( size-- )
*(dest++) += *(src++);
}
#else
#error huh?
#endif
#endif
/*
* (c) 2006-2007 Steve Checkoway
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
-38
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@@ -1,38 +0,0 @@
#ifndef VECTOR_HELPER_H
#define VECTOR_HELPER_H
#if ( defined(__VEC__) || (defined(__SSE__) && defined(__SSE2__)) ) && defined(__GNUC__)
namespace Vector
{
bool CheckForVector();
void FastSoundWrite( float *dest, const float *src, unsigned size );
}
#define USE_VEC
#endif
#endif
/*
* (c) 2006 Steve Checkoway
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
-5
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@@ -8,8 +8,3 @@ Once I create smaller test inputs, I'll commit them; the current set is about
files you have.
This is only compiled in the Unix build environment.
test_vector is for testing VectorHelper against the reference scalar
code. It can be compiled using:
g++ -g -I.. ../archutils/Darwin/VectorHelper.cpp test_vector.cpp -faltivec
You can replace -faltivec with -msse2 on intel. Might requires -O3 to inline.
-330
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@@ -1,330 +0,0 @@
#define _XOPEN_SOURCE 600
#include <cassert>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <algorithm>
#include <archutils/Darwin/VectorHelper.h>
#if 0
# error This depends on macOS and Apple's gcc.
#endif
#ifndef USE_VEC
# error Enable altivec or sse.
#endif
#define SCALE(x, l1, h1, l2, h2) (((x) - (l1)) * ((h2) - (l2)) / ((h1) - (l1)) + (l2))
// This requires that allocated memory be 16 byte aligned. Apple's new
// (and malloc) ensures this but most others only ensure that the
// memory is type size aligned. Hack in posix_memalign. We could also
// override the global new, but that's even more hassle.
#ifdef __APPLE_CC__
# define NEW(t,s) new t[(s)]
# define DELETE(x) delete[] x
#else
static void *pStupid;
# define NEW(t,s) (posix_memalign(&pStupid, 16, s*sizeof(t)), (t *)pStupid)
# define DELETE(x) free((x))
#endif
// The reference values.
static void ScalarWrite( float *pDestBuf, const float *pSrcBuf, std::size_t iSize )
{
for( unsigned iPos = 0; iPos < iSize; ++iPos )
pDestBuf[iPos] += pSrcBuf[iPos];
}
#if 0
static void ScalarRead( std::int16_t *pDestBuf, const std::int32_t *pSrcBuf, unsigned iSize )
{
for( unsigned iPos = 0; iPos < iSize; ++iPos )
pDestBuf[iPos] = std::max( -32768, std::min(pSrcBuf[iPos]/256, 32767) );
}
#endif
static void RandBuffer( float *pBuffer, unsigned iSize )
{
while( iSize-- )
*pBuffer++ = float(rand())/RAND_MAX;
}
template <typename T>
static void Diagnostic( const T *pDestBuf, const T *pRefBuf, std::size_t size )
{
const int num = 10;
for( int i = 0; i < num; ++i )
fprintf( stderr, "%0*x ", sizeof(T)*2, pDestBuf[i] );
puts( "" );
for( int i = 0; i < num; ++i )
fprintf( stderr, "%0*x ", sizeof(T)*2, pRefBuf[i] );
puts( "" );
for( std::size_t i = size - num; i < size; ++i )
fprintf( stderr, "%0*x ", sizeof(T)*2, pDestBuf[i] );
puts( "" );
for( std::size_t i = size - num; i < size; ++i )
fprintf( stderr, "%0*x ", sizeof(T)*2, pRefBuf[i] );
puts( "" );
}
template<>
static void Diagnostic<float>( const float *pDestBuf, const float *pRefBuf, std::size_t size )
{
const int num = 10;
for( int i = 0; i < num; ++i )
fprintf( stderr, "%f ", pDestBuf[i] );
puts( "" );
for( int i = 0; i < num; ++i )
fprintf( stderr, "%f ", pRefBuf[i] );
puts( "" );
for( std::size_t i = size - num; i < size; ++i )
fprintf( stderr, "%f ", pDestBuf[i] );
puts( "" );
for( std::size_t i = size - num; i < size; ++i )
fprintf( stderr, "%f ", pRefBuf[i] );
puts( "" );
}
static bool TestWrite( float *pSrcBuf, float *pDestBuf, float *pRefBuf, std::size_t iSize )
{
RandBuffer( pSrcBuf, iSize );
memset( pDestBuf, 0, iSize * 4 );
memset( pRefBuf, 0, iSize * 4 );
Vector::FastSoundWrite( pDestBuf, pSrcBuf, iSize );
ScalarWrite( pRefBuf, pSrcBuf, iSize );
return !memcmp( pRefBuf, pDestBuf, iSize * 4 );
}
static bool CheckAlignedWrite()
{
const std::size_t size = 1024;
float *pSrcBuf = NEW( float, size );
float *pDestBuf = NEW( float, size );
float *pRefBuf = NEW( float, size );
bool ret = true;
std::size_t s;
// Test unaligned ends
for( int i = 0; i < 16 && ret; ++i )
{
s = size - i;
ret = TestWrite( pSrcBuf, pDestBuf, pRefBuf, s );
}
if( !ret )
Diagnostic( pDestBuf, pRefBuf, s );
DELETE( pSrcBuf );
DELETE( pDestBuf );
DELETE( pRefBuf );
return ret;
}
static bool CheckMisalignedSrcWrite()
{
const std::size_t size = 1024;
float *pSrcBuf = NEW( float, size );
float *pDestBuf = NEW( float, size );
float *pRefBuf = NEW( float, size );
bool ret = true;
for( int j = 0; j < 8 && ret; ++j )
{
std::size_t s;
for( int i = 0; i < 8 && ret; ++i )
{
s = size - i - j; // Source buffer is shrinking.
ret = TestWrite( pSrcBuf+j, pDestBuf, pRefBuf, s );
}
if( !ret )
Diagnostic( pDestBuf, pRefBuf, s );
}
DELETE( pSrcBuf );
DELETE( pDestBuf );
DELETE( pRefBuf );
return ret;
}
static bool CheckMisalignedDestWrite()
{
const std::size_t size = 1024;
float *pSrcBuf = NEW( float, size );
float *pDestBuf = NEW( float, size );
float *pRefBuf = NEW( float, size );
bool ret = true;
for( int j = 0; j < 4 && ret; ++j )
{
std::size_t s;
for( int i = 0; i < 8 && ret; ++i )
{
s = size - i - j; // Dest buffer is shrinking.
ret = TestWrite( pSrcBuf, pDestBuf+j, pRefBuf+j, s );
}
if( !ret )
Diagnostic( pDestBuf+j, pRefBuf+j, s );
}
DELETE( pSrcBuf );
DELETE( pDestBuf );
DELETE( pRefBuf );
return ret;
}
static bool CheckMisalignedBothWrite()
{
const std::size_t size = 1024;
float *pSrcBuf = NEW( float, size );
float *pDestBuf = NEW( float, size );
float *pRefBuf = NEW( float, size );
bool ret = true;
std::size_t s;
for( int j = 0; j < 4 && ret; ++j )
{
for( int i = 0; i < 8 && ret; ++i )
{
for( int k = 0; k < 8 && ret; ++k )
{
s = size - i - j - k; // Both buffers are shrinking.
ret = TestWrite( pSrcBuf+i, pDestBuf+j, pRefBuf+j, s );
}
}
if( !ret )
Diagnostic( pDestBuf+j, pRefBuf+j, s );
}
DELETE( pSrcBuf );
DELETE( pDestBuf );
DELETE( pRefBuf );
return ret;
}
static bool cmp( const std::int16_t *p1, const std::int16_t *p2, std::size_t size )
{
return !memcmp( p1, p2, size * 2 );
}
static bool cmp( const float *p1, const float *p2, std::size_t size )
{
const float epsilon = 0.000001;
++size;
while( --size )
if( std::abs(*p1++ - *p2++) >= epsilon )
return false;
return true;
}
#if 0
template<typename T>
static bool CheckAlignedRead()
{
const std::size_t size = 1024;
std::int32_t *pSrcBuf = NEW( std::int32_t, size );
T *pDestBuf = NEW( T, size );
T *pRefBuf = NEW( T, size );
bool ret = true;
for( int i = 0; i < 8; ++i )
{
RandBuffer( pSrcBuf, size-i );
Vector::FastSoundRead( pDestBuf, pSrcBuf, size-i );
ScalarRead( pRefBuf, pSrcBuf, size-i );
if( !(ret = cmp(pRefBuf, pDestBuf, size-i)) )
{
fprintf( stderr, "%d: \n", i );
Diagnostic( pDestBuf, pRefBuf, size-i );
break;
}
}
DELETE( pSrcBuf );
DELETE( pDestBuf );
DELETE( pRefBuf );
return ret;
}
template<typename T>
static bool CheckMisalignedRead()
{
const std::size_t size = 1024;
std::int32_t *pSrcBuf = NEW( std::int32_t, size );
T *pDestBuf = NEW( T, size );
T *pRefBuf = NEW( T, size );
bool ret = true;
for( int j = 0; j < 8; ++j )
{
for( int i = 0; i < 8; ++i )
{
RandBuffer( pSrcBuf, size-i );
Vector::FastSoundRead( pDestBuf+j, pSrcBuf, size-i-j );
ScalarRead( pRefBuf+j, pSrcBuf, size-i-j );
if( !(ret = cmp(pRefBuf+j, pDestBuf+j, size-i-j)) )
{
fprintf( stderr, "%d, %d: \n", j, i );
Diagnostic( pDestBuf+j, pRefBuf+j, size-i-j );
break;
}
}
}
DELETE( pSrcBuf );
DELETE( pDestBuf );
DELETE( pRefBuf );
return ret;
}
#endif
int main()
{
srand( time(NULL) );
if( !Vector::CheckForVector() )
{
fputs( "No vector unit accessable.\n", stderr );
return 1;
}
if( !CheckAlignedWrite() )
{
fputs( "Failed aligned write.\n", stderr );
return 1;
}
if( !CheckMisalignedSrcWrite() )
{
fputs( "Failed misaligned source write.\n", stderr );
return 1;
}
if( !CheckMisalignedDestWrite() )
{
fputs( "Failed misaligned destination write\n", stderr );
return 1;
}
if( !CheckMisalignedBothWrite() )
{
fputs( "Failed misaligned source and destination write.\n", stderr );
return 1;
}
#if 0
if( !CheckAlignedRead<std::int16_t>() )
{
fputs( "Failed aligned read.\n", stderr );
return 1;
}
if( !CheckAlignedRead<float>() )
{
fputs( "Failed aligned float read.\n", stderr );
return 1;
}
if( !CheckMisalignedRead<std::int16_t>() )
{
fputs( "Failed misaligned read.\n", stderr );
return 1;
}
if( !CheckMisalignedRead<float>() )
{
fputs( "Failed misaligned float read.\n", stderr );
return 1;
}
#endif
puts( "Passed." );
return 0;
}