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@@ -23,6 +23,7 @@
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#include "Background.h"
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#include "LifeMeterBar.h"
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#include "ScoreDisplayRolling.h"
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#include "DifficultyBanner.h"
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class ScreenGameplay : public Screen
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@@ -49,8 +50,8 @@ private:
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float m_fTimeLeftBeforeDancingComment; // this counter is only running while STATE_DANCING
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Song* m_pSong;
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bool m_bHasFailed;
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Song* m_pSong;
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bool m_bHasFailed;
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Background m_Background;
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@@ -73,6 +74,8 @@ private:
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Player m_Player[NUM_PLAYERS];
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DifficultyBanner m_DifficultyBanner[NUM_PLAYERS];
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RandomSample m_soundFail;
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RandomSample m_announcerReady;
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RandomSample m_announcerHereWeGo;
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