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This commit is contained in:
Chris Danford
2002-05-27 08:23:27 +00:00
parent 8549236385
commit b723efdaba
79 changed files with 1728 additions and 1620 deletions
+46 -23
View File
@@ -23,52 +23,75 @@ LifeMeterBar::LifeMeterBar()
m_fLifePercentage = 0.5f;
m_fTrailingLifePercentage = 0;
m_fLifeVelocity = 0;
ResetBarVelocity();
}
void LifeMeterBar::ChangeLife( TapNoteScore score )
{
bool bWasDoingGreat = IsDoingGreat();
switch( score )
{
case TNS_PERFECT: m_fLifePercentage += m_po.m_fLifeAdjustments[m_po.LIFE_PERFECT]; break;
case TNS_GREAT: m_fLifePercentage += m_po.m_fLifeAdjustments[m_po.LIFE_GREAT]; break;
case TNS_GOOD: m_fLifePercentage += m_po.m_fLifeAdjustments[m_po.LIFE_GOOD]; break;
case TNS_BOO: m_fLifePercentage += m_po.m_fLifeAdjustments[m_po.LIFE_BOO]; break;
case TNS_MISS: m_fLifePercentage += m_po.m_fLifeAdjustments[m_po.LIFE_MISS]; break;
case TNS_PERFECT: m_fLifePercentage += 0.03f; break;
case TNS_GREAT: m_fLifePercentage += 0.01f; break;
case TNS_GOOD: m_fLifePercentage += 0.00f; break;
case TNS_BOO: m_fLifePercentage -= 0.05f; break;
case TNS_MISS: m_fLifePercentage -= 0.10f; break;
}
bool bIsDoingGreat = IsDoingGreat();
if( bWasDoingGreat && !bIsDoingGreat )
m_fLifePercentage -= 0.10f; // make it take a while to get back to "doing great"
m_fLifePercentage = clamp( m_fLifePercentage, 0, 1 );
ResetBarVelocity();
}
float LifeMeterBar::GetLifePercentage()
void LifeMeterBar::ResetBarVelocity()
{
// update bar animation
const float fDelta = m_fLifePercentage - m_fTrailingLifePercentage;
m_fLifeVelocity = fDelta * 5; // change in life percent per second
}
bool LifeMeterBar::IsDoingGreat()
{
return m_fLifePercentage;
return m_fLifePercentage == 1;
}
bool LifeMeterBar::IsAboutToFail()
{
return m_fLifePercentage < 0.3f;
}
bool LifeMeterBar::HasFailed()
{
return m_bHasFailed;
}
void LifeMeterBar::Update( float fDeltaTime )
{
const float fDelta = m_fLifePercentage - m_fTrailingLifePercentage;
m_fLifeVelocity *= 1-fDeltaTime*2; // dampen
m_fLifeVelocity += fDelta * fDeltaTime;
m_fLifeVelocity = clamp( m_fLifeVelocity, -0.30f, 0.30f );
m_fLifeVelocity *= 1-fDeltaTime*2;
if( fDelta != 0 )
if( fabsf(m_fLifeVelocity) < 0.01f )
{
int j=9;
}
if( fabsf(m_fLifeVelocity) < 0.01f && fabsf(fDelta) < 0.01f )
{
m_fTrailingLifePercentage += fDelta/2;
// snap
m_fTrailingLifePercentage = m_fLifePercentage;
m_fLifeVelocity = 0;
}
else
{
m_fTrailingLifePercentage += m_fLifeVelocity * fDeltaTime*4;
m_fTrailingLifePercentage += m_fLifeVelocity * fDeltaTime;
m_fTrailingLifePercentage = clamp( m_fTrailingLifePercentage, 0, 1 );
}
if( m_fLifePercentage == 0 )
m_bHasFailed = true;
}
@@ -80,7 +103,7 @@ const D3DXCOLOR COLOR_FULL_2 = D3DXCOLOR(1,1,0,1);
D3DXCOLOR LifeMeterBar::GetColor( float fPercentIntoSection )
{
float fPercentColor1 = fabsf( fPercentIntoSection*2 - 1 );
fPercentColor1 *= fPercentColor1 * fPercentColor1;
fPercentColor1 *= fPercentColor1 * fPercentColor1 * fPercentColor1; // make the color bunch around one side
if( m_fLifePercentage == 1 )
return COLOR_FULL_1 * fPercentColor1 + COLOR_FULL_2 * (1-fPercentColor1);
else