diff --git a/stepmania/src/ScreenOptions.cpp b/stepmania/src/ScreenOptions.cpp index f8b0bfd37f..7caa933403 100644 --- a/stepmania/src/ScreenOptions.cpp +++ b/stepmania/src/ScreenOptions.cpp @@ -1116,21 +1116,23 @@ void ScreenOptions::MenuStart( PlayerNumber pn, const InputEventType type ) switch( m_OptionsNavigation ) { case NAV_THREE_KEY: - { - bool bAllOnExit = true; - for( int p=0; pIsHumanPlayer(p) && m_Rows[m_iCurrentRow[p]]->Type != Row::ROW_EXIT ) - bAllOnExit = false; + { + bool bAllOnExit = true; + for( int p=0; pIsHumanPlayer(p) && m_Rows[m_iCurrentRow[p]]->Type != Row::ROW_EXIT ) + bAllOnExit = false; - if( m_Rows[m_iCurrentRow[pn]]->Type != Row::ROW_EXIT ) // not on exit - MenuDown( pn, type ); // can't go down any more - else if( bAllOnExit && type == IET_FIRST_PRESS ) - StartGoToNextState(); - } + if( m_Rows[m_iCurrentRow[pn]]->Type != Row::ROW_EXIT ) // not on exit + MenuDown( pn, type ); // can't go down any more + else if( bAllOnExit && type == IET_FIRST_PRESS ) + StartGoToNextState(); + } + break; case NAV_THREE_KEY_MENU: case NAV_FIVE_KEY: if( type == IET_FIRST_PRESS ) // m_SMOptionsNavigation StartGoToNextState(); + break; } } }