Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
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@@ -308,10 +308,10 @@ MOVE( AllowExtraStage, PREFSMAN->m_bAllowExtraStage );
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MOVE( PickExtraStage, PREFSMAN->m_bPickExtraStage );
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MOVE( UnlockSystem, PREFSMAN->m_bUseUnlockSystem );
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static void MarvelousTiming( int &sel, bool ToSel, const ConfOption *pConfOption )
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static void Tier1Timing( int &sel, bool ToSel, const ConfOption *pConfOption )
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{
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const PrefsManager::MarvelousTiming mapping[] = { PrefsManager::MARVELOUS_NEVER, PrefsManager::MARVELOUS_COURSES_ONLY, PrefsManager::MARVELOUS_EVERYWHERE };
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MoveMap( sel, PREFSMAN->m_MarvelousTiming, ToSel, mapping, ARRAYSIZE(mapping) );
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const PrefsManager::Tier1Timing mapping[] = { PrefsManager::TIER1_NEVER, PrefsManager::TIER1_COURSES_ONLY, PrefsManager::TIER1_EVERYWHERE };
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MoveMap( sel, PREFSMAN->m_Tier1Timing, ToSel, mapping, ARRAYSIZE(mapping) );
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}
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static void CoinModeM( int &sel, bool ToSel, const ConfOption *pConfOption )
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@@ -570,7 +570,7 @@ static void InitializeConfOptions()
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ADD( ConfOption( "SoloSingles", SoloSingles, "OFF","ON" ) );
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ADD( ConfOption( "HiddenSongs", MovePref, "OFF","ON" ) );
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ADD( ConfOption( "EasterEggs", EasterEggs, "OFF","ON" ) );
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ADD( ConfOption( "MarvelousTiming", MarvelousTiming, "NEVER","COURSES ONLY","ALWAYS" ) );
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ADD( ConfOption( "Tier1Timing", Tier1Timing, "NEVER","COURSES ONLY","ALWAYS" ) );
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ADD( ConfOption( "AllowExtraStage", AllowExtraStage, "OFF","ON" ) );
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ADD( ConfOption( "PickExtraStage", PickExtraStage, "OFF","ON" ) );
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ADD( ConfOption( "UnlockSystem", UnlockSystem, "OFF","ON" ) );
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