Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
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@@ -358,7 +358,7 @@ void ScreenNameEntry::Input( const InputEventPlus &input )
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int iStringIndex = m_ColToStringIndex[input.StyleI.player][input.StyleI.col];
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if( iStringIndex != -1 )
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{
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m_ReceptorArrowRow[input.StyleI.player].Step( input.StyleI.col, TNS_MARVELOUS );
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m_ReceptorArrowRow[input.StyleI.player].Step( input.StyleI.col, TNS_Tier1 );
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m_soundStep.Play();
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char c = NAME_CHARS[GetClosestCharIndex(m_fFakeBeat)];
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m_textSelectedChars[input.StyleI.player][input.StyleI.col].SetText( ssprintf("%c",c) );
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