Use generic names for TapNoteScore values since they are treated genericly by the code.

Theme changes coming...
This commit is contained in:
Chris Danford
2005-10-08 00:57:40 +00:00
parent 833acb950d
commit b6cf3477b4
45 changed files with 646 additions and 613 deletions
+1 -1
View File
@@ -358,7 +358,7 @@ void ScreenNameEntry::Input( const InputEventPlus &input )
int iStringIndex = m_ColToStringIndex[input.StyleI.player][input.StyleI.col];
if( iStringIndex != -1 )
{
m_ReceptorArrowRow[input.StyleI.player].Step( input.StyleI.col, TNS_MARVELOUS );
m_ReceptorArrowRow[input.StyleI.player].Step( input.StyleI.col, TNS_Tier1 );
m_soundStep.Play();
char c = NAME_CHARS[GetClosestCharIndex(m_fFakeBeat)];
m_textSelectedChars[input.StyleI.player][input.StyleI.col].SetText( ssprintf("%c",c) );