Use generic names for TapNoteScore values since they are treated genericly by the code.

Theme changes coming...
This commit is contained in:
Chris Danford
2005-10-08 00:57:40 +00:00
parent 833acb950d
commit b6cf3477b4
45 changed files with 646 additions and 613 deletions
+2 -2
View File
@@ -302,7 +302,7 @@ void NetworkSyncManager::ReportScore(int playerID, int step, int score, int comb
m_packet.ClearPacket();
m_packet.Write1( NSCGSU );
uint8_t ctr = (uint8_t) (playerID * 16 + step - ( TNS_MISS - 1 ) );
uint8_t ctr = (uint8_t) (playerID * 16 + step - ( TNS_Miss - 1 ) );
m_packet.Write1(ctr);
ctr = uint8_t( STATSMAN->m_CurStageStats.m_player[playerID].GetGrade()*16 );
@@ -331,7 +331,7 @@ void NetworkSyncManager::ReportScore(int playerID, int step, int score, int comb
iOffset=1;
//Report 0 if hold, or miss (don't forget mines should report)
if (((step<TNS_BOO)||(step>TNS_MARVELOUS))&&(step!=TNS_HIT_MINE))
if (((step<TNS_Tier5)||(step>TNS_Tier1))&&(step!=TNS_HitMine))
iOffset = 0;
m_packet.Write2((uint16_t) iOffset);