Use generic names for TapNoteScore values since they are treated genericly by the code.

Theme changes coming...
This commit is contained in:
Chris Danford
2005-10-08 00:57:40 +00:00
parent 833acb950d
commit b6cf3477b4
45 changed files with 646 additions and 613 deletions
+10 -10
View File
@@ -87,14 +87,14 @@ void LifeMeterBattery::ChangeLife( TapNoteScore score )
switch( score )
{
case TNS_MARVELOUS:
case TNS_PERFECT:
case TNS_GREAT:
case TNS_Tier1:
case TNS_Tier2:
case TNS_Tier3:
break;
case TNS_GOOD:
case TNS_BOO:
case TNS_MISS:
case TNS_HIT_MINE:
case TNS_Tier4:
case TNS_Tier5:
case TNS_Miss:
case TNS_HitMine:
m_iTrailingLivesLeft = m_iLivesLeft;
m_iLivesLeft--;
m_soundLoseLife.Play();
@@ -117,10 +117,10 @@ void LifeMeterBattery::ChangeLife( HoldNoteScore score, TapNoteScore tscore )
{
switch( score )
{
case HNS_OK:
case HNS_Held:
break;
case HNS_NG:
ChangeLife( TNS_MISS ); // NG is the same as a miss
case HNS_LetGo:
ChangeLife( TNS_Miss ); // LetGo is the same as a miss
break;
default:
ASSERT(0);