Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
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@@ -1282,13 +1282,13 @@ SongOptions::FailType GameState::GetPlayerFailType( const PlayerState *pPlayerSt
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return ft;
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}
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bool GameState::ShowMarvelous() const
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bool GameState::ShowTier1() const
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{
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switch( PREFSMAN->m_MarvelousTiming )
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switch( PREFSMAN->m_Tier1Timing )
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{
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case PrefsManager::MARVELOUS_NEVER: return false;
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case PrefsManager::MARVELOUS_COURSES_ONLY: return IsCourseMode();
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case PrefsManager::MARVELOUS_EVERYWHERE: return true;
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case PrefsManager::TIER1_NEVER: return false;
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case PrefsManager::TIER1_COURSES_ONLY: return IsCourseMode();
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case PrefsManager::TIER1_EVERYWHERE: return true;
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default: ASSERT(0);
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}
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}
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