This commit is contained in:
Glenn Maynard
2006-09-30 08:22:36 +00:00
parent 2d52c578a5
commit b6c3ea14d7
+1 -1
View File
@@ -195,7 +195,7 @@ void ScreenNameEntry::Init()
/* Find out if this column is associated with the START menu button. */
GameInput gi = GAMESTATE->GetCurrentStyle()->StyleInputToGameInput( iCol, p );
MenuButton mb = GAMESTATE->GetCurrentGame()->GameInputToMenuButton( gi );
MenuButton mb = INPUTMAPPER->GameToMenu( gi );
if( mb == MENU_BUTTON_START )
continue;
m_ColToStringIndex[p][iCol] = CurrentStringIndex++;