don't bother unloading "unused" note skins; now we just load all the note skins we'll need in advance for a whole round
This commit is contained in:
@@ -868,7 +868,7 @@ void ScreenGameplay::SetupSong( PlayerNumber p, int iSongIndex )
|
||||
m_Player[p].ApplyWaitingTransforms();
|
||||
|
||||
/* Now that course options are applied, load any needed note skins and unload old ones. */
|
||||
m_Player[p].CacheAllUsedNoteSkins( true );
|
||||
m_Player[p].CacheAllUsedNoteSkins();
|
||||
|
||||
/* Update attack bOn flags. */
|
||||
GAMESTATE->Update(0);
|
||||
|
||||
Reference in New Issue
Block a user