don't bother unloading "unused" note skins; now we just load all the note skins we'll need in advance for a whole round

This commit is contained in:
Glenn Maynard
2005-03-18 04:13:19 +00:00
parent 9a4283c8ee
commit b6b9b11b0f
5 changed files with 11 additions and 35 deletions
+1 -1
View File
@@ -868,7 +868,7 @@ void ScreenGameplay::SetupSong( PlayerNumber p, int iSongIndex )
m_Player[p].ApplyWaitingTransforms();
/* Now that course options are applied, load any needed note skins and unload old ones. */
m_Player[p].CacheAllUsedNoteSkins( true );
m_Player[p].CacheAllUsedNoteSkins();
/* Update attack bOn flags. */
GAMESTATE->Update(0);