fix WITHOUT_NETWORKING
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@@ -1,4 +1,6 @@
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#include "global.h"
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#if !defined(WITHOUT_NETWORKING)
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#include "ScreenNetEvaluation.h"
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#include "ThemeManager.h"
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#include "GameState.h"
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@@ -143,3 +145,6 @@ void ScreenNetEvaluation::UpdateStats()
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m_textPlayerOptions[m_pActivePlayer].SetText( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].playerOptions );
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}
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#endif
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