little hack to allow forcing propagation of commands to children that
normally aren't
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@@ -742,7 +742,7 @@ void Actor::HandleCommand( const ParsedCommand &command )
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* on these commands. */
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else if( sName=="customtexturerect" || sName=="texcoordvelocity" || sName=="scaletoclipped" ||
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sName=="stretchtexcoords" || sName=="position" || sName=="loop" || sName=="play" ||
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sName=="pause" || sName=="rate" )
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sName=="pause" || sName=="rate" || sName=="propagate" )
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return;
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else
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{
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