little hack to allow forcing propagation of commands to children that

normally aren't
This commit is contained in:
Glenn Maynard
2004-10-16 02:46:10 +00:00
parent 12b777c12a
commit b5ef800386
3 changed files with 37 additions and 3 deletions
+1 -1
View File
@@ -742,7 +742,7 @@ void Actor::HandleCommand( const ParsedCommand &command )
* on these commands. */
else if( sName=="customtexturerect" || sName=="texcoordvelocity" || sName=="scaletoclipped" ||
sName=="stretchtexcoords" || sName=="position" || sName=="loop" || sName=="play" ||
sName=="pause" || sName=="rate" )
sName=="pause" || sName=="rate" || sName=="propagate" )
return;
else
{