Not true. Song only allocates the Steps in Autogen.

This commit is contained in:
Steve Checkoway
2006-08-20 23:51:21 +00:00
parent dfb0963870
commit b527d4226a
-2
View File
@@ -231,8 +231,6 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
case EditMenuAction_Create:
ASSERT( !pSteps );
{
// Yuck. Doing the memory allocation doesn't seem right since
// Song allocates all of the other Steps.
pSteps = new Steps;
switch( m_Selector.EDIT_MODE )