Use Init() for all screens, so we can set state before the base class
members are loaded--they'll see resets, score finalization, etc. It also results in smaller code, due to a g++ bug that causes constructors to be emitted several times.
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@@ -28,6 +28,11 @@ OptionRowDefinition g_ProfileLine[1] = {
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ScreenSMOnlineLogin::ScreenSMOnlineLogin(CString sClassName) : ScreenOptions(sClassName)
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{
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LOG->Trace( "ScreenSMOnlineLogin::ScreenSMOnlineLogin()" );
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}
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void ScreenSMOnlineLogin::Init()
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{
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ScreenOptions::Init();
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g_ProfileLine[0].choices.clear();
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PROFILEMAN->GetLocalProfileNames( g_ProfileLine[0].choices );
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