Revert "Improve handling of errors in lua functions and speed up calls. (#1427)"

This reverts commit f10e3ae36a.

(it was a joke PR, do not fear)
This commit is contained in:
Colby Klein
2017-04-04 17:21:55 -07:00
parent f10e3ae36a
commit b4e02821e8
21 changed files with 86 additions and 38 deletions
+3 -2
View File
@@ -272,7 +272,8 @@ bool ActorUtil::LoadTableFromStackShowErrors( Lua *L )
lua_pushvalue( L, -1 );
func.SetFromStack( L );
if( !LuaHelpers::RunScriptOnStack(L, 0, 1) )
RString Error= "Lua runtime error: ";
if( !LuaHelpers::RunScriptOnStack(L, Error, 0, 1, true) )
{
lua_pop( L, 1 );
return false;
@@ -286,7 +287,7 @@ bool ActorUtil::LoadTableFromStackShowErrors( Lua *L )
lua_Debug debug;
lua_getinfo( L, ">nS", &debug );
RString Error = ssprintf( "%s: must return a table", debug.short_src );
Error = ssprintf( "%s: must return a table", debug.short_src );
LuaHelpers::ReportScriptError(Error, "LUA_ERROR");
return false;