support Transforms as attacks

This commit is contained in:
Chris Danford
2003-08-18 02:37:43 +00:00
parent 82314802d5
commit b4befeb3df
6 changed files with 129 additions and 42 deletions
+55 -31
View File
@@ -482,7 +482,7 @@ void NoteDataUtil::SwapSides( NoteData &in )
in.Convert4sToHoldNotes();
}
void NoteDataUtil::Little(NoteData &in)
void NoteDataUtil::Little(NoteData &in, float fStartBeat, float fEndBeat)
{
int i;
@@ -498,13 +498,21 @@ void NoteDataUtil::Little(NoteData &in)
in.RemoveHoldNote( i );
}
void NoteDataUtil::Wide( NoteData &in )
void NoteDataUtil::Wide( NoteData &in, float fStartBeat, float fEndBeat )
{
// Make all all quarter notes into jumps.
in.ConvertHoldNotesTo4s();
// make all all quarter notes jumps
int max_row = in.GetLastRow();
for( int i=0; i<=max_row; i+=ROWS_PER_BEAT*2 ) // every even beat
int first_row = 0;
if( fStartBeat != -1 )
first_row = BeatToNoteRow(fStartBeat);
int last_row = in.GetLastRow();
if( fEndBeat != -1 )
last_row = BeatToNoteRow(fEndBeat);
for( int i=first_row; i<=last_row; i+=ROWS_PER_BEAT*2 ) // every even beat
{
if( in.GetNumTapNonEmptyTracks(i) != 1 )
continue; // skip. Don't place during holds
@@ -545,32 +553,40 @@ void NoteDataUtil::Wide( NoteData &in )
in.Convert4sToHoldNotes();
}
void NoteDataUtil::Big( NoteData &in )
void NoteDataUtil::Big( NoteData &in, float fStartBeat, float fEndBeat )
{
InsertIntelligentTaps(in,1.0f,0.5f,false); // add 8ths between 4ths
InsertIntelligentTaps(in,1.0f,0.5f,false,fStartBeat,fEndBeat); // add 8ths between 4ths
}
void NoteDataUtil::Quick( NoteData &in )
void NoteDataUtil::Quick( NoteData &in, float fStartBeat, float fEndBeat )
{
InsertIntelligentTaps(in,0.5f,0.25f,false); // add 16ths between 8ths
InsertIntelligentTaps(in,0.5f,0.25f,false,fStartBeat,fEndBeat); // add 16ths between 8ths
}
void NoteDataUtil::Skippy( NoteData &in )
void NoteDataUtil::Skippy( NoteData &in, float fStartBeat, float fEndBeat )
{
InsertIntelligentTaps(in,1.0f,0.75f,true); // add 16ths between 4ths
InsertIntelligentTaps(in,1.0f,0.75f,true,fStartBeat,fEndBeat); // add 16ths between 4ths
}
void NoteDataUtil::InsertIntelligentTaps( NoteData &in, float fBeatInterval, float fInsertBeatOffset, bool bNewTapSameAsBeginning )
void NoteDataUtil::InsertIntelligentTaps( NoteData &in, float fBeatInterval, float fInsertBeatOffset, bool bSkippy, float fStartBeat, float fEndBeat )
{
ASSERT( fInsertBeatOffset <= fBeatInterval );
in.ConvertHoldNotesTo4s();
// insert a beat in the middle of every fBeatInterval
int max_row = in.GetLastRow();
// Insert a beat in the middle of every fBeatInterval.
int first_row = 0;
if( fStartBeat != -1 )
first_row = BeatToNoteRow(fStartBeat);
int last_row = in.GetLastRow();
if( fEndBeat != -1 )
last_row = BeatToNoteRow(fEndBeat);
int rows_per_interval = BeatToNoteRow( fBeatInterval );
int insert_row_offset = BeatToNoteRow( fInsertBeatOffset );
for( int i=0; i<=max_row; i+=rows_per_interval )
for( int i=first_row; i<=last_row; i+=rows_per_interval )
{
int iRowEarlier = i;
int iRowLater = i + rows_per_interval;
@@ -596,12 +612,12 @@ void NoteDataUtil::InsertIntelligentTaps( NoteData &in, float fBeatInterval, flo
int iTrackOfNoteEarlier = in.GetFirstNonEmptyTrack(iRowEarlier);
int iTrackOfNoteLater = in.GetFirstNonEmptyTrack(iRowLater);
int iTrackOfNoteToAdd = 0;
if( bNewTapSameAsBeginning &&
if( bSkippy &&
iTrackOfNoteEarlier != iTrackOfNoteLater ) // Don't make skips on the same note
{
iTrackOfNoteToAdd = iTrackOfNoteEarlier;
}
else // bNewTapSameAsBeginning
else
{
// choose a randomish track
if( abs(iTrackOfNoteEarlier-iTrackOfNoteLater) == 2 )
@@ -624,6 +640,28 @@ void NoteDataUtil::InsertIntelligentTaps( NoteData &in, float fBeatInterval, flo
in.Convert4sToHoldNotes();
}
void NoteDataUtil::Mines( NoteData &in, float fStartBeat, float fEndBeat )
{
int iTapCount = 0;
int first_row = 0;
if( fStartBeat != -1 )
first_row = BeatToNoteRow(fStartBeat);
int last_row = in.GetLastRow();
if( fEndBeat != -1 )
last_row = BeatToNoteRow(fEndBeat);
for( int r=first_row; r<=last_row; r++ )
for( int t=0; t<in.GetNumTracks(); t++ )
if( in.GetTapNote(t,r) == TAP_TAP )
{
iTapCount++;
if( (iTapCount%7) == 6 )
in.SetTapNote(t,r,TAP_MINE);
}
}
void NoteDataUtil::SnapToNearestNoteType( NoteData &in, NoteType nt1, NoteType nt2, float fBeginBeat, float fEndBeat )
{
@@ -877,20 +915,6 @@ void NoteDataUtil::ConvertAdditionsToRegular( NoteData &in )
in.SetTapNote(t,r,TAP_TAP);
}
void NoteDataUtil::Mines( NoteData &in )
{
int iTapCount = 0;
for( int r=0; r<=in.GetLastRow(); r++ )
for( int t=0; t<in.GetNumTracks(); t++ )
if( in.GetTapNote(t,r) == TAP_TAP )
{
iTapCount++;
if( (iTapCount%7) == 6 )
in.SetTapNote(t,r,TAP_MINE);
}
}
void NoteDataUtil::TransformNoteData( NoteData &nd, PlayerOptions &po, StepsType st )
{
if( !po.m_bHoldNotes )