Add Skippy transform
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@@ -162,7 +162,8 @@ namespace NoteDataUtil
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void Wide( NoteData &in );
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void Big( NoteData &in );
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void Quick( NoteData &in );
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void InsertIntelligentTaps( NoteData &in, float fBeatInterval );
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void Skippy( NoteData &in );
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void InsertIntelligentTaps( NoteData &in, float fBeatInterval, float fInsertBeatOffset );
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void SuperShuffleTaps( NoteData &in );
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void Backwards( NoteData &in );
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void SwapSides( NoteData &in );
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