Fixed little compile error in RageDisplay and fixed error in README

This commit is contained in:
Chris Danford
2002-11-12 00:59:19 +00:00
parent 5673bec6f2
commit b4a16fc246
5 changed files with 15 additions and 20 deletions
-8
View File
@@ -39,14 +39,6 @@ void TransitionFade::DrawPrimitives()
colorTemp.a = fPercentageOpaque;
m_rect.SetDiffuse( colorTemp );
m_rect.Draw();
// SUPER HACK! For some reason, this does not draw in release mode. I've looked for
// hours and can't figure out why. It appears though if you draw it twice, so that's
// what we'll do for now. Aye...
//#ifndef _DEBUG
// m_rect.SetDiffuse( colorTemp );
// m_rect.Draw();
//#endif
}