fix SeparateExitRow
add ShowExitRow Allow ScreenOptions to override BeginFadingOut in case they don't want to set a new screen
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@@ -982,12 +982,9 @@ public:
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defOut.choices.push_back( "none" );
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}
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if( m_ppStepsToFill->Get() == NULL )
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{
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if( m_pDifficultyToFill )
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m_pDifficultyToFill->Set( m_vDifficulties[0] );
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m_ppStepsToFill->Set( m_vSteps[0] );
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}
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if( m_pDifficultyToFill )
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m_pDifficultyToFill->Set( m_vDifficulties[0] );
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m_ppStepsToFill->Set( m_vSteps[0] );
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}
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virtual void ImportOption( const OptionRowDefinition &def, PlayerNumber pn, vector<bool> &vbSelectedOut ) const
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{
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