do this in the overlay

This commit is contained in:
Glenn Maynard
2005-08-24 21:31:06 +00:00
parent 9247e9b17b
commit b4874c0646
2 changed files with 0 additions and 7 deletions
-6
View File
@@ -268,10 +268,6 @@ void ScreenSelectMusic::Init()
this->AddChild( &m_textHighScore[p] ); this->AddChild( &m_textHighScore[p] );
} }
m_MusicSortDisplay.SetName( "SortIcon" );
SET_XY( m_MusicSortDisplay );
this->AddChild( &m_MusicSortDisplay );
m_sprLongBalloon.Load( THEME->GetPathG(m_sName,"balloon long") ); m_sprLongBalloon.Load( THEME->GetPathG(m_sName,"balloon long") );
m_sprLongBalloon->SetName( "Balloon" ); m_sprLongBalloon->SetName( "Balloon" );
m_sprLongBalloon->SetHidden( 1 ); m_sprLongBalloon->SetHidden( 1 );
@@ -363,7 +359,6 @@ void ScreenSelectMusic::BeginScreen()
ON_COMMAND( m_GrooveRadar ); ON_COMMAND( m_GrooveRadar );
ON_COMMAND( m_textNumSongs ); ON_COMMAND( m_textNumSongs );
ON_COMMAND( m_textTotalTime ); ON_COMMAND( m_textTotalTime );
ON_COMMAND( m_MusicSortDisplay );
ON_COMMAND( m_MusicWheelUnder ); ON_COMMAND( m_MusicWheelUnder );
m_MusicWheel.TweenOnScreen(); m_MusicWheel.TweenOnScreen();
ON_COMMAND( m_sprLongBalloon ); ON_COMMAND( m_sprLongBalloon );
@@ -515,7 +510,6 @@ void ScreenSelectMusic::TweenOffScreen()
OFF_COMMAND( m_GrooveRadar ); OFF_COMMAND( m_GrooveRadar );
OFF_COMMAND( m_textNumSongs ); OFF_COMMAND( m_textNumSongs );
OFF_COMMAND( m_textTotalTime ); OFF_COMMAND( m_textTotalTime );
OFF_COMMAND( m_MusicSortDisplay );
m_MusicWheel.TweenOffScreen(); m_MusicWheel.TweenOffScreen();
OFF_COMMAND( m_MusicWheelUnder ); OFF_COMMAND( m_MusicWheelUnder );
OFF_COMMAND( m_MusicWheel ); OFF_COMMAND( m_MusicWheel );
-1
View File
@@ -112,7 +112,6 @@ protected:
BitmapText m_textTotalTime; BitmapText m_textTotalTime;
Sprite m_sprMeterFrame[NUM_PLAYERS]; Sprite m_sprMeterFrame[NUM_PLAYERS];
DifficultyMeter m_DifficultyMeter[NUM_PLAYERS]; DifficultyMeter m_DifficultyMeter[NUM_PLAYERS];
MusicSortDisplay m_MusicSortDisplay;
Sprite m_sprHighScoreFrame[NUM_PLAYERS]; Sprite m_sprHighScoreFrame[NUM_PLAYERS];
BitmapText m_textHighScore[NUM_PLAYERS]; BitmapText m_textHighScore[NUM_PLAYERS];
MusicWheel m_MusicWheel; MusicWheel m_MusicWheel;