excessively large commit: use RageSurface
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@@ -6,6 +6,7 @@
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#include "RageUtil.h"
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#include "RageLog.h"
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#include "SDL_utils.h"
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#include "RageSurface.h"
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#define CheckLine() \
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if( xpm[line] == NULL ) { \
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@@ -13,7 +14,7 @@
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return NULL; \
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}
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SDL_Surface *RageSurface_Load_XPM( char * const *xpm, CString &error )
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RageSurface *RageSurface_Load_XPM( char * const *xpm, CString &error )
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{
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int line = 0;
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@@ -32,7 +33,7 @@ SDL_Surface *RageSurface_Load_XPM( char * const *xpm, CString &error )
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return NULL;
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}
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vector<SDL_Color> colors;
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vector<RageSurfaceColor> colors;
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map<CString,int> name_to_color;
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for( int i = 0; i < num_colors; ++i )
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@@ -55,24 +56,24 @@ SDL_Surface *RageSurface_Load_XPM( char * const *xpm, CString &error )
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int r, g, b;
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if( sscanf( clr, "%2x%2x%2x", &r, &g, &b ) != 3 )
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continue;
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SDL_Color colorval;
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RageSurfaceColor colorval;
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colorval.r = (uint8_t) r;
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colorval.g = (uint8_t) g;
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colorval.b = (uint8_t) b;
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colorval.unused = 0xFF;
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colorval.a = 0xFF;
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colors.push_back( colorval );
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name_to_color[name] = colors.size()-1;
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}
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SDL_Surface *img;
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RageSurface *img;
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if( colors.size() <= 256 )
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{
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img = SDL_CreateRGBSurfaceSane( SDL_SWSURFACE, width, height, 8, 0, 0, 0, 0 );
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mySDL_SetPalette( img, &colors[0], 0, colors.size() );
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img = CreateSurface( width, height, 8, 0, 0, 0, 0 );
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memcpy( img->fmt.palette->colors, &colors[0], colors.size()*sizeof(RageSurfaceColor) );
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} else {
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img = SDL_CreateRGBSurfaceSane( SDL_SWSURFACE, width, height, 32,
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img = CreateSurface( width, height, 32,
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0xFF000000, 0x00FF0000, 0x0000FF00, 0 );
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}
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@@ -83,7 +84,7 @@ SDL_Surface *RageSurface_Load_XPM( char * const *xpm, CString &error )
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if( (int) row.size() != width*color_length )
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{
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error = ssprintf( "row %i is not expected length (%i != %i)", y, int(row.size()), width*color_length );
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SDL_FreeSurface( img );
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delete img;
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return NULL;
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}
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@@ -98,7 +99,7 @@ SDL_Surface *RageSurface_Load_XPM( char * const *xpm, CString &error )
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if( it == name_to_color.end() )
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{
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error = ssprintf( "%ix%i is unknown color \"%s\"", x, y, color_name.c_str() );
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SDL_FreeSurface( img );
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delete img;
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return NULL;
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}
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@@ -106,7 +107,7 @@ SDL_Surface *RageSurface_Load_XPM( char * const *xpm, CString &error )
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{
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p[x] = (int8_t) it->second;
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} else {
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const SDL_Color &color = colors[it->second];
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const RageSurfaceColor &color = colors[it->second];
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p32[x] = (color.r << 24) + (color.g << 16) + (color.b << 8);
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}
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}
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