From b4598ae645d627a2c28619acb0dca9c5124b3859 Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Tue, 18 Jan 2011 13:26:30 -0600 Subject: [PATCH] add comments about Life/Judge difficulty scales; we are currently using the StepMania 3.9/4.0 values, as opposed to StepMania 5's... --- src/ScreenOptionsMasterPrefs.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/ScreenOptionsMasterPrefs.cpp b/src/ScreenOptionsMasterPrefs.cpp index e2dbdc0341..c41fb0b18e 100644 --- a/src/ScreenOptionsMasterPrefs.cpp +++ b/src/ScreenOptionsMasterPrefs.cpp @@ -433,14 +433,18 @@ static void SongsPerPlayOrEventMode( int &sel, bool ToSel, const ConfOption *pCo // Machine options static void TimingWindowScale( int &sel, bool ToSel, const ConfOption *pConfOption ) { + // StepMania 5 values (implemented 2008/03/12) //const float mapping[] = { 2.0f,1.66f,1.33f,1.00f,0.75f,0.50f,0.25f }; + // StepMania 3.9 and 4.0 values: const float mapping[] = { 1.50f,1.33f,1.16f,1.00f,0.84f,0.66f,0.50f,0.33f,0.20f }; MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) ); } static void LifeDifficulty( int &sel, bool ToSel, const ConfOption *pConfOption ) { + // StepMania 5 values (implemented 2008/03/12) //const float mapping[] = { 2.0f,1.50f,1.00f,0.66f,0.33f }; + // StepMania 3.9 and 4.0 values: const float mapping[] = { 1.60f,1.40f,1.20f,1.00f,0.80f,0.60f,0.40f }; MoveMap( sel, pConfOption, ToSel, mapping, ARRAYLEN(mapping) ); }