Added Guest and Test profile types, and profile priorities so the position of a profile in the list can be controlled. Fixes crash bug that occurs when a profile dir is renamed to a non-number and a new profile is made.

This commit is contained in:
Kyzentun
2014-11-28 21:56:25 -07:00
parent a580d54662
commit b43af6dce9
9 changed files with 418 additions and 27 deletions
+111
View File
@@ -32,6 +32,8 @@ const RString STATS_XML = "Stats.xml";
const RString STATS_XML_GZ = "Stats.xml.gz";
/** @brief The filename for where one can edit their personal profile information. */
const RString EDITABLE_INI = "Editable.ini";
/** @brief A tiny file containing the type and list priority. */
const RString TYPE_INI = "Type.ini";
/** @brief The filename containing the signature for STATS_XML's signature. */
const RString DONT_SHARE_SIG = "DontShare.sig";
const RString PUBLIC_KEY_FILE = "public.key";
@@ -60,6 +62,15 @@ const float DEFAULT_BIRTH_YEAR= 1995;
#pragma warning (disable : 4706) // assignment within conditional expression
#endif
static const char* ProfileTypeNames[] = {
"Guest",
"Normal",
"Test",
};
XToString(ProfileType);
StringToX(ProfileType);
LuaXType(ProfileType);
int Profile::HighScoresForASong::GetNumTimesPlayed() const
{
@@ -921,6 +932,64 @@ void Profile::MergeScoresFromOtherProfile(Profile* other, bool skip_totals,
}
}
void Profile::swap(Profile& other)
{
// Type is skipped because this is meant to be used only on matching types,
// to move profiles after the priorities have been assigned. -Kyz
// A bit of a misnomer, since it actually works on any type that has its
// own swap function, which includes the standard containers.
#define SWAP_STR_MEMBER(member_name) member_name.swap(other.member_name)
#define SWAP_GENERAL(member_name) std::swap(member_name, other.member_name)
SWAP_GENERAL(m_ListPriority);
SWAP_STR_MEMBER(m_sDisplayName);
SWAP_STR_MEMBER(m_sCharacterID);
SWAP_STR_MEMBER(m_sLastUsedHighScoreName);
SWAP_GENERAL(m_iWeightPounds);
SWAP_GENERAL(m_Voomax);
SWAP_GENERAL(m_BirthYear);
SWAP_GENERAL(m_IgnoreStepCountCalories);
SWAP_GENERAL(m_IsMale);
SWAP_STR_MEMBER(m_sGuid);
SWAP_GENERAL(m_iCurrentCombo);
SWAP_GENERAL(m_iTotalSessions);
SWAP_GENERAL(m_iTotalSessionSeconds);
SWAP_GENERAL(m_iTotalGameplaySeconds);
SWAP_GENERAL(m_fTotalCaloriesBurned);
SWAP_GENERAL(m_GoalType);
SWAP_GENERAL(m_iGoalCalories);
SWAP_GENERAL(m_iGoalSeconds);
SWAP_GENERAL(m_iTotalDancePoints);
SWAP_GENERAL(m_iNumExtraStagesPassed);
SWAP_GENERAL(m_iNumExtraStagesFailed);
SWAP_GENERAL(m_iNumToasties);
SWAP_GENERAL(m_iTotalTapsAndHolds);
SWAP_GENERAL(m_iTotalJumps);
SWAP_GENERAL(m_iTotalHolds);
SWAP_GENERAL(m_iTotalRolls);
SWAP_GENERAL(m_iTotalMines);
SWAP_GENERAL(m_iTotalHands);
SWAP_GENERAL(m_iTotalLifts);
SWAP_GENERAL(m_bNewProfile);
SWAP_STR_MEMBER(m_UnlockedEntryIDs);
SWAP_STR_MEMBER(m_sLastPlayedMachineGuid);
SWAP_GENERAL(m_LastPlayedDate);
SWAP_GENERAL(m_iNumSongsPlayedByPlayMode);
SWAP_STR_MEMBER(m_iNumSongsPlayedByStyle);
SWAP_GENERAL(m_iNumSongsPlayedByDifficulty);
SWAP_GENERAL(m_iNumSongsPlayedByMeter);
SWAP_GENERAL(m_iNumTotalSongsPlayed);
SWAP_GENERAL(m_iNumStagesPassedByPlayMode);
SWAP_GENERAL(m_iNumStagesPassedByGrade);
SWAP_GENERAL(m_UserTable);
SWAP_STR_MEMBER(m_SongHighScores);
SWAP_STR_MEMBER(m_CourseHighScores);
SWAP_GENERAL(m_CategoryHighScores);
SWAP_STR_MEMBER(m_vScreenshots);
SWAP_STR_MEMBER(m_mapDayToCaloriesBurned);
#undef SWAP_STR_MEMBER
#undef SWAP_GENERAL
}
// Category high scores
void Profile::AddCategoryHighScore( StepsType st, RankingCategory rc, HighScore hs, int &iIndexOut )
{
@@ -998,6 +1067,7 @@ ProfileLoadResult Profile::LoadAllFromDir( RString sDir, bool bRequireSignature
InitAll();
LoadTypeFromDir(sDir);
// Not critical if this fails
LoadEditableDataFromDir( sDir );
@@ -1085,6 +1155,34 @@ ProfileLoadResult Profile::LoadAllFromDir( RString sDir, bool bRequireSignature
return ProfileLoadResult_Success;
}
void Profile::LoadTypeFromDir(RString dir)
{
m_Type= ProfileType_Normal;
m_ListPriority= 0;
RString fn= dir + TYPE_INI;
if(FILEMAN->DoesFileExist(fn))
{
IniFile ini;
if(ini.ReadFile(fn))
{
XNode const* data= ini.GetChild("ListPosition");
if(data != NULL)
{
RString type_str;
if(data->GetAttrValue("Type", type_str))
{
m_Type= StringToProfileType(type_str);
if(m_Type >= NUM_ProfileType)
{
m_Type= ProfileType_Normal;
}
}
data->GetAttrValue("Priority", m_ListPriority);
}
}
}
}
ProfileLoadResult Profile::LoadStatsXmlFromNode( const XNode *xml, bool bIgnoreEditable )
{
/* The placeholder stats.xml file has an <html> tag. Don't load it,
@@ -1135,6 +1233,7 @@ bool Profile::SaveAllToDir( RString sDir, bool bSignData ) const
m_sLastPlayedMachineGuid = PROFILEMAN->GetMachineProfile()->m_sGuid;
m_LastPlayedDate = DateTime::GetNowDate();
SaveTypeToDir(sDir);
// Save editable.ini
SaveEditableDataToDir( sDir );
@@ -1243,6 +1342,14 @@ bool Profile::SaveStatsXmlToDir( RString sDir, bool bSignData ) const
return true;
}
void Profile::SaveTypeToDir(RString dir) const
{
IniFile ini;
ini.SetValue("ListPosition", "Type", ProfileTypeToString(m_Type));
ini.SetValue("ListPosition", "Priority", m_ListPriority);
ini.WriteFile(dir + TYPE_INI);
}
void Profile::SaveEditableDataToDir( RString sDir ) const
{
IniFile ini;
@@ -2289,6 +2396,8 @@ public:
p->AddScreenshot(screenshot);
return 0;
}
DEFINE_METHOD(GetType, m_Type);
DEFINE_METHOD(GetPriority, m_ListPriority);
static int GetDisplayName( T* p, lua_State *L ) { lua_pushstring(L, p->m_sDisplayName ); return 1; }
static int SetDisplayName( T* p, lua_State *L )
@@ -2511,6 +2620,8 @@ public:
LunaProfile()
{
ADD_METHOD( AddScreenshot );
ADD_METHOD( GetType );
ADD_METHOD( GetPriority );
ADD_METHOD( GetDisplayName );
ADD_METHOD( SetDisplayName );
ADD_METHOD( GetLastUsedHighScoreName );