m_iStagesForSong -> m_iMaxStagesForSong
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@@ -47,7 +47,7 @@ bool SongCriteria::Matches( const Song *pSong ) const
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return false;
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}
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if( m_iStagesForSong != -1 && SONGMAN->GetNumStagesForSong(pSong) != m_iStagesForSong )
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if( m_iMaxStagesForSong != -1 && GAMESTATE->GetNumStagesForSong(pSong) > m_iMaxStagesForSong )
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return false;
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switch( m_Tutorial )
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@@ -20,7 +20,7 @@ public:
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enum Selectable { Selectable_Yes, Selectable_No, Selectable_DontCare } m_Selectable;
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bool m_bUseSongAllowedList;
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vector<Song*> m_vpSongAllowedList;
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int m_iStagesForSong; // don't filter if -1
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int m_iMaxStagesForSong; // don't filter if -1
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enum Tutorial { Tutorial_Yes, Tutorial_No, Tutorial_DontCare } m_Tutorial;
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enum Locked { Locked_Locked, Locked_Unlocked, Locked_DontCare } m_Locked;
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@@ -29,7 +29,7 @@ public:
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m_bUseSongGenreAllowedList = false;
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m_Selectable = Selectable_DontCare;
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m_bUseSongAllowedList = false;
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m_iStagesForSong = -1;
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m_iMaxStagesForSong = -1;
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m_Tutorial = Tutorial_DontCare;
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m_Locked = Locked_DontCare;
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}
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@@ -45,7 +45,7 @@ public:
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X(m_Selectable) &&
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X(m_bUseSongAllowedList) &&
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X(m_vpSongAllowedList) &&
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X(m_iStagesForSong) &&
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X(m_iMaxStagesForSong) &&
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X(m_Tutorial) &&
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X(m_Locked);
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#undef X
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