Use DisableOddDimensionWarning and EnableOddDimensionWarning

This commit is contained in:
Glenn Maynard
2003-07-09 20:28:07 +00:00
parent d4815d6d74
commit b4021ac0c6
4 changed files with 14 additions and 0 deletions
+5
View File
@@ -27,6 +27,7 @@
#include "RageDisplay.h"
#include "ActorUtil.h"
#include "StepMania.h" // for HOOKS
#include "RageTextureManager.h"
const float PARTICLE_SPEED = 300;
@@ -546,6 +547,8 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer )
ini.GetValueF( sLayer, "TileVelocityX", m_fTileVelocityX );
ini.GetValueF( sLayer, "TileVelocityY", m_fTileVelocityY );
if( IsBanner )
TEXTUREMAN->DisableOddDimensionWarning();
switch( m_Type )
{
@@ -613,6 +616,8 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer )
default:
ASSERT(0);
}
if( IsBanner )
TEXTUREMAN->EnableOddDimensionWarning();
bool bStartOnRandomFrame = false;
ini.GetValueB( sLayer, "StartOnRandomFrame", bStartOnRandomFrame );
+5
View File
@@ -17,6 +17,7 @@
#include "RageException.h"
#include "RageTimer.h"
#include "RageLog.h"
#include "RageTextureManager.h"
#include "GameState.h"
#include "ThemeManager.h"
#include "PrefsManager.h"
@@ -228,6 +229,8 @@ void Background::LoadFromSong( Song* pSong )
{
Unload();
TEXTUREMAN->DisableOddDimensionWarning();
const float fXZoom = RECT_BACKGROUND.GetWidth() / (float)SCREEN_WIDTH;
const float fYZoom = RECT_BACKGROUND.GetHeight() / (float)SCREEN_HEIGHT;
@@ -356,6 +359,8 @@ void Background::LoadFromSong( Song* pSong )
m_BGADanger.SetXY( (float)LEFT_EDGE, (float)TOP_EDGE );
m_BGADanger.SetZoomX( fXZoom );
m_BGADanger.SetZoomY( fYZoom );
TEXTUREMAN->EnableOddDimensionWarning();
}
+2
View File
@@ -83,9 +83,11 @@ void Banner::LoadFromSong( Song* pSong ) // NULL means no song
{
Sprite::EnableShadow( false );
TEXTUREMAN->DisableOddDimensionWarning();
if( pSong == NULL ) LoadFallback();
else if( pSong->HasBanner() ) Load( pSong->GetBannerPath() );
else LoadFallback();
TEXTUREMAN->EnableOddDimensionWarning();
m_bScrolling = false;
}
+2
View File
@@ -866,8 +866,10 @@ void ScreenSelectMusic::AfterMusicChange()
}
const CString CDTitlePath = pSong->HasCDTitle()? pSong->GetCDTitlePath():g_sFallbackCDTitlePath;
TEXTUREMAN->DisableOddDimensionWarning();
m_sprCDTitleFront.Load( CDTitlePath );
m_sprCDTitleBack.Load( CDTitlePath );
TEXTUREMAN->EnableOddDimensionWarning();
m_DifficultyDisplay.SetDifficulties( pSong, GAMESTATE->GetCurrentStyleDef()->m_NotesType );