re-add mipmapping, support it in OpenGL (D3D unimplemented)

This commit is contained in:
Chris Danford
2004-01-23 06:20:28 +00:00
parent 9f04fd7cd9
commit b3ff1ef883
14 changed files with 88 additions and 41 deletions
+1 -1
View File
@@ -184,7 +184,7 @@ struct BannerTexture: public RageTexture
ASSERT( DISPLAY->SupportsTextureFormat(pf) );
ASSERT(img);
m_uTexHandle = DISPLAY->CreateTexture( pf, img );
m_uTexHandle = DISPLAY->CreateTexture( pf, img, false );
CreateFrameRects();
}