re-add mipmapping, support it in OpenGL (D3D unimplemented)

This commit is contained in:
Chris Danford
2004-01-23 06:20:28 +00:00
parent 9f04fd7cd9
commit b3ff1ef883
14 changed files with 88 additions and 41 deletions
+1 -1
View File
@@ -1009,7 +1009,7 @@ void BGAnimationLayer::Draw()
0,
RageColor(0.6f,0.6f,0.6f,1),
RageColor(0.9f,0.9f,0.9f,1),
RageColor(0,0,0,1),
RageColor(0.1f,0.1f,0.1f,1),
RageVector3(0, 0, 1) );
}