Random attacks modifier

This commit is contained in:
Mike Hawkins
2008-05-16 04:00:13 +00:00
parent b9c0288a2c
commit b3e11dcb94
10 changed files with 196 additions and 6 deletions
+6
View File
@@ -27,6 +27,7 @@ void PlayerOptions::Init()
m_fDark = 0; m_SpeedfDark = 1.0f;
m_fBlind = 0; m_SpeedfBlind = 1.0f;
m_fCover = 0; m_SpeedfCover = 1.0f;
m_fRandAttack = 0; m_SpeedfRandAttack = 1.0f;
m_bSetTiltOrSkew = false;
m_fPerspectiveTilt = 0; m_SpeedfPerspectiveTilt = 1.0f;
m_fSkew = 0; m_SpeedfSkew = 1.0f;
@@ -61,6 +62,7 @@ void PlayerOptions::Approach( const PlayerOptions& other, float fDeltaSeconds )
APPROACH( fDark );
APPROACH( fBlind );
APPROACH( fCover );
APPROACH( fRandAttack );
APPROACH( fPerspectiveTilt );
APPROACH( fSkew );
APPROACH( fPassmark );
@@ -163,6 +165,8 @@ void PlayerOptions::GetMods( vector<RString> &AddTo, bool bForceNoteSkin ) const
AddPart( AddTo, m_fBlind, "Blind" );
AddPart( AddTo, m_fCover, "Cover" );
AddPart( AddTo, m_fRandAttack, "RandomAttacks" );
AddPart( AddTo, m_fPassmark, "Passmark" );
AddPart( AddTo, m_fRandomSpeed, "RandomSpeed" );
@@ -373,6 +377,7 @@ bool PlayerOptions::FromOneModString( const RString &sOneMod, RString &sErrorOut
else if( sBit == "dark" ) SET_FLOAT( fDark )
else if( sBit == "blind" ) SET_FLOAT( fBlind )
else if( sBit == "cover" ) SET_FLOAT( fCover )
else if( sBit == "randomattacks" ) SET_FLOAT( fRandAttack )
else if( sBit == "passmark" ) SET_FLOAT( fPassmark )
else if( sBit == "overhead" ) { m_bSetTiltOrSkew = true; m_fSkew = 0; m_fPerspectiveTilt = 0; m_SpeedfSkew = m_SpeedfPerspectiveTilt = speed; }
else if( sBit == "incoming" ) { m_bSetTiltOrSkew = true; m_fSkew = level; m_fPerspectiveTilt = -level; m_SpeedfSkew = m_SpeedfPerspectiveTilt = speed; }
@@ -611,6 +616,7 @@ bool PlayerOptions::operator==( const PlayerOptions &other ) const
COMPARE(m_fDark);
COMPARE(m_fBlind);
COMPARE(m_fCover);
COMPARE(m_fRandAttack);
COMPARE(m_fPerspectiveTilt);
COMPARE(m_fSkew);
COMPARE(m_sNoteSkin);