Stop the musicwheel when the optionslist is oppened, this fixes a bug when you call the optionslist using a custom code detector

Small fix in gamestate
This commit is contained in:
Marcio Barrientos
2013-01-03 03:17:30 -06:00
parent a3491b5a61
commit b39137e1be
2 changed files with 2 additions and 1 deletions
+1
View File
@@ -1905,6 +1905,7 @@ void ScreenSelectMusic::OpenOptionsList(PlayerNumber pn)
{
if( pn != PLAYER_INVALID )
{
m_MusicWheel.Move( 0 );
m_OptionsList[pn].Open();
}
}