VC6 cleanup. Remove .GetValue() "fixes" by overloading binary operators.
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@@ -150,7 +150,7 @@ void ScreenStage::MenuBack( PlayerNumber pn )
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if( m_In.IsTransitioning() || m_Out.IsTransitioning() || m_Back.IsTransitioning() )
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return;
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if( !ALLOW_BACK.GetValue() )
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if( !ALLOW_BACK )
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return;
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this->ClearMessageQueue();
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