VC6 cleanup. Remove .GetValue() "fixes" by overloading binary operators.

This commit is contained in:
Charles Lohr
2005-03-14 20:26:50 +00:00
parent 81290aa995
commit b36f6a6f04
7 changed files with 16 additions and 10 deletions
+1 -1
View File
@@ -27,7 +27,7 @@ ScreenAttract::ScreenAttract( CString sName, bool bResetGameState ) : ScreenWith
GAMESTATE->Reset();
// increment times through attract count
if( m_sName == INITIAL_SCREEN.GetValue() )
if( INITIAL_SCREEN == m_sName )
GAMESTATE->m_iNumTimesThroughAttract++;
}