Added the HasScrollChanges lua binding.
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@@ -8,6 +8,9 @@ ________________________________________________________________________________
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StepMania 5.0 ????????? | 20110???
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StepMania 5.0 ????????? | 20110???
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2011/05/31
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* [TimingData] Added the HasScrollChanges lua binding. [Wolfman2000]
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2011/05/31
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2011/05/31
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----------
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----------
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* [Player] Added the BattleRaveMirror metric. This determines if Battle and
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* [Player] Added the BattleRaveMirror metric. This determines if Battle and
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@@ -1428,6 +1428,7 @@
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<Function name='HasFakes'/>
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<Function name='HasFakes'/>
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<Function name='HasNegativeBPMs'/>
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<Function name='HasNegativeBPMs'/>
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<Function name='HasSpeedChanges'/>
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<Function name='HasSpeedChanges'/>
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<Function name='HasScrollChanges'/>
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<Function name='HasStops'/>
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<Function name='HasStops'/>
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<Function name='HasWarps'/>
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<Function name='HasWarps'/>
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</Class>
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</Class>
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@@ -3596,6 +3596,9 @@
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<Function name='HasSpeedChanges' sm-ssc='true' return='bool' arguments=''>
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<Function name='HasSpeedChanges' sm-ssc='true' return='bool' arguments=''>
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Returns <code>true</code> if the TimingData contains speed scrolling changes.
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Returns <code>true</code> if the TimingData contains speed scrolling changes.
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</Function>
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</Function>
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<Function name='HasScrollChanges' sm-ssc='true' return='bool' arguments=''>
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Returns <code>true</code> if the TimingData contains general scrolling changes.
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</Function>
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</Class>
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</Class>
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<Class name='Trail'>
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<Class name='Trail'>
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<Function name='GetArtists' return='{string}' arguments=''>
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<Function name='GetArtists' return='{string}' arguments=''>
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@@ -1659,6 +1659,7 @@ public:
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static int HasWarps( T* p, lua_State *L ) { lua_pushboolean(L, p->HasWarps()); return 1; }
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static int HasWarps( T* p, lua_State *L ) { lua_pushboolean(L, p->HasWarps()); return 1; }
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static int HasFakes( T* p, lua_State *L ) { lua_pushboolean(L, p->HasFakes()); return 1; }
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static int HasFakes( T* p, lua_State *L ) { lua_pushboolean(L, p->HasFakes()); return 1; }
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static int HasSpeedChanges( T* p, lua_State *L ) { lua_pushboolean(L, p->HasSpeedChanges()); return 1; }
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static int HasSpeedChanges( T* p, lua_State *L ) { lua_pushboolean(L, p->HasSpeedChanges()); return 1; }
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static int HasScrollChanges( T* p, lua_State *L ) { lua_pushboolean(L, p->HasScrollChanges()); return 1; }
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static int GetStops( T* p, lua_State *L )
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static int GetStops( T* p, lua_State *L )
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{
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{
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vector<RString> vStops;
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vector<RString> vStops;
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@@ -1748,6 +1749,7 @@ public:
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ADD_METHOD( HasWarps );
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ADD_METHOD( HasWarps );
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ADD_METHOD( HasFakes );
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ADD_METHOD( HasFakes );
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ADD_METHOD( HasSpeedChanges );
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ADD_METHOD( HasSpeedChanges );
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ADD_METHOD( HasScrollChanges );
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ADD_METHOD( GetStops );
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ADD_METHOD( GetStops );
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ADD_METHOD( GetDelays );
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ADD_METHOD( GetDelays );
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ADD_METHOD( GetBPMs );
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ADD_METHOD( GetBPMs );
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