show early/late in judgment

larger boo window when playing beginner
This commit is contained in:
Chris Danford
2005-04-28 00:13:01 +00:00
parent 395d6488a8
commit b33f16d9b7
9 changed files with 69 additions and 35 deletions
+1 -1
View File
@@ -483,7 +483,7 @@ void ScreenGameplayMultiplayer::Update( float fDeltaTime )
float fSecondsToStop = GAMESTATE->m_pCurSong->GetElapsedTimeFromBeat( GAMESTATE->m_pCurSong->m_fLastBeat );
/* Make sure we keep going long enough to register a miss for the last note. */
fSecondsToStop += Player::GetMaxStepDistanceSeconds();
fSecondsToStop += m_AutoPlayer.GetMaxStepDistanceSeconds();
if( GAMESTATE->m_fMusicSeconds > fSecondsToStop && !m_Out.IsTransitioning() )
this->HandleScreenMessage( SM_NotesEnded );