show early/late in judgment
larger boo window when playing beginner
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@@ -13,9 +13,9 @@ class Judgment : public ActorFrame
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{
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public:
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Judgment();
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void Load( bool bAlternateLabel );
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void Reset();
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void SetJudgment( TapNoteScore score );
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void SetJudgment( TapNoteScore score, bool bEarly );
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protected:
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Sprite m_sprJudgment;
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