diff --git a/stepmania/src/RageTexture.h b/stepmania/src/RageTexture.h index 26f3ff7acd..d729709c26 100644 --- a/stepmania/src/RageTexture.h +++ b/stepmania/src/RageTexture.h @@ -85,7 +85,7 @@ public: int GetImageFrameHeight() const {return GetImageHeight() / GetFramesHigh();} FRECT* GetTextureCoordRect( int uFrameNo ) {return &m_TextureCoordRects[uFrameNo];} - int GetNumFrames() const {return m_TextureCoordRects.GetSize();} + int GetNumFrames() const {return m_TextureCoordRects.size();} CString GetFilePath() const {return m_sFilePath;} int m_iRefCount; diff --git a/stepmania/src/song.h b/stepmania/src/song.h index e703b438ff..59d40e7a59 100644 --- a/stepmania/src/song.h +++ b/stepmania/src/song.h @@ -114,6 +114,8 @@ public: float m_fMusicLengthSeconds; float m_fFirstBeat; float m_fLastBeat; + float GetFirstBeat() const; + float GetLastBeat() const; float m_fMusicSampleStartSeconds; float m_fMusicSampleLengthSeconds; @@ -148,7 +150,7 @@ public: { fMaxBPM = 0; fMinBPM = 100000; // inf - for( int i=0; i fBeat ) break; return m_BPMSegments[i].m_fBPM; }; BPMSegment& GetBPMSegmentAtBeat( float fBeat ) { - for( int i=0; i fBeat ) break; return m_BPMSegments[i]; }; CString GetBackgroundAtBeat( float fBeat ) { - for( int i=0; i fBeat ) break; return m_BackgroundChanges[i].m_sBGName;