From b2b72a82589df450110872db60628ed25fce98a1 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 12 May 2005 21:55:48 +0000 Subject: [PATCH] fix SystemMessageNoAnimate never displayed --- stepmania/src/ScreenSystemLayer.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/ScreenSystemLayer.cpp b/stepmania/src/ScreenSystemLayer.cpp index dd48471ed4..25d61934fd 100644 --- a/stepmania/src/ScreenSystemLayer.cpp +++ b/stepmania/src/ScreenSystemLayer.cpp @@ -222,6 +222,7 @@ void ScreenSystemLayer::HandleMessage( const CString &sMessage ) m_textMessage.SetHidden( false ); m_textMessage.SetText( SCREENMAN->GetCurrentSystemMessage() ); m_textMessage.PlayCommand( "On" ); + m_textMessage.PlayCommand( "Off" ); } else if( sMessage == "SystemMessageNoAnimate" ) { @@ -229,6 +230,7 @@ void ScreenSystemLayer::HandleMessage( const CString &sMessage ) m_textMessage.SetText( SCREENMAN->GetCurrentSystemMessage() ); m_textMessage.PlayCommand( "On" ); m_textMessage.FinishTweening(); + m_textMessage.PlayCommand( "Off" ); } Screen::HandleMessage( sMessage ); }