Added debug key for toggling action sounds off. Touches every place that RageSound::Play is called, hope I didn't miss one.

This commit is contained in:
Kyzentun
2015-02-28 06:25:02 -07:00
parent d35933f1e5
commit b293a8c073
38 changed files with 165 additions and 131 deletions
+7 -7
View File
@@ -233,14 +233,14 @@ void WheelBase::Update( float fDeltaTime )
ChangeMusic( m_Moving );
if( PREFSMAN->m_iMusicWheelSwitchSpeed < MAX_WHEEL_SOUND_SPEED )
m_soundChangeMusic.Play();
m_soundChangeMusic.Play(true);
}
if( PREFSMAN->m_iMusicWheelSwitchSpeed >= MAX_WHEEL_SOUND_SPEED &&
m_MovingSoundTimer.PeekDeltaTime() >= 1.0f / MAX_WHEEL_SOUND_SPEED )
{
m_MovingSoundTimer.GetDeltaTime();
m_soundChangeMusic.Play();
m_soundChangeMusic.Play(true);
}
}
else
@@ -297,12 +297,12 @@ bool WheelBase::Select() // return true if this selection can end the screen
if( m_sExpandedSectionName == sThisItemSectionName ) // already expanded
{
SetOpenSection( "" ); // collapse it
m_soundCollapse.Play();
m_soundCollapse.Play(true);
}
else // already collapsed
{
SetOpenSection( sThisItemSectionName ); // expand it
m_soundExpand.Play();
m_soundExpand.Play(true);
}
}
// Opening/closing sections cannot end the screen
@@ -357,7 +357,7 @@ void WheelBase::ChangeMusicUnlessLocked( int n )
{
int iSign = n/abs(n);
m_fLockedWheelVelocity = iSign*LOCKED_INITIAL_VELOCITY;
m_soundLocked.Play();
m_soundLocked.Play(true);
}
return;
}
@@ -376,7 +376,7 @@ void WheelBase::Move(int n)
{
int iSign = n/abs(n);
m_fLockedWheelVelocity = iSign*LOCKED_INITIAL_VELOCITY;
m_soundLocked.Play();
m_soundLocked.Play(true);
}
return;
}
@@ -441,7 +441,7 @@ void WheelBase::ChangeMusic( int iDist )
/* If we're moving automatically, don't play this; it'll be called in Update. */
if(!IsMoving())
m_soundChangeMusic.Play();
m_soundChangeMusic.Play(true);
}
void WheelBase::RebuildWheelItems( int iDist )