Added debug key for toggling action sounds off. Touches every place that RageSound::Play is called, hope I didn't miss one.
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@@ -352,7 +352,7 @@ bool ScreenNameEntry::Input( const InputEventPlus &input )
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if( iStringIndex != -1 )
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{
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m_ReceptorArrowRow[input.pn].Step( iCol, TNS_W1 );
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m_soundStep.Play();
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m_soundStep.Play(true);
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char c = m_Text[input.pn].GetClosestChar( m_fFakeBeat );
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m_textSelectedChars[input.pn][iCol].SetText( RString(1, c) );
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m_sSelectedName[input.pn][iStringIndex] = c;
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@@ -391,7 +391,7 @@ bool ScreenNameEntry::MenuStart( const InputEventPlus &input )
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m_bStillEnteringName[pn] = false;
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m_Text[pn].SetDone();
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m_soundStep.Play();
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m_soundStep.Play(true);
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// save last used ranking name
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Profile* pProfile = PROFILEMAN->GetProfile(pn);
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