Added debug key for toggling action sounds off. Touches every place that RageSound::Play is called, hope I didn't miss one.

This commit is contained in:
Kyzentun
2015-02-28 06:25:02 -07:00
parent d35933f1e5
commit b293a8c073
38 changed files with 165 additions and 131 deletions
+1 -1
View File
@@ -861,7 +861,7 @@ void ScreenManager::ZeroNextUpdate()
{ \
RageSoundParams p; \
p.m_bIsCriticalSound = true; \
snd.Play(&p); \
snd.Play(false, &p); \
}
/* Always play these sounds, even if we're in a silent attract loop. */