Added debug key for toggling action sounds off. Touches every place that RageSound::Play is called, hope I didn't miss one.
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@@ -14,7 +14,7 @@ void ActorSound::Load( const RString &sPath )
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void ActorSound::Play()
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{
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m_Sound.Play();
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m_Sound.Play(false);
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}
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void ActorSound::Pause( bool bPause )
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