don't init high score stuff for disabled players

This commit is contained in:
Glenn Maynard
2005-05-09 03:41:14 +00:00
parent 68c6b6a126
commit b292024dac
+1 -1
View File
@@ -744,7 +744,7 @@ void ScreenEvaluation::Init()
// //
// init extra area // init extra area
// //
FOREACH_PlayerNumber( p ) FOREACH_EnabledPlayer( p )
{ {
if( iMachineHighScoreIndex[p] != -1 ) if( iMachineHighScoreIndex[p] != -1 )
{ {