ResamplingQuality -> SoundResampleQuality, use MovePref

This commit is contained in:
Glenn Maynard
2005-10-27 13:33:43 +00:00
parent df966ddaf6
commit b249196e76
+1 -2
View File
@@ -504,7 +504,6 @@ static void AspectRatio( int &sel, bool ToSel, const ConfOption *pConfOption )
}
/* Sound options */
MOVE( ResamplingQuality, PREFSMAN->m_SoundResampleQuality );
MOVE( AttractSoundFrequency,PREFSMAN->m_AttractSoundFrequency );
static void SoundVolume( int &sel, bool ToSel, const ConfOption *pConfOption )
@@ -631,7 +630,7 @@ static void InitializeConfOptions()
ADD( ConfOption( "ShowBanners", MovePref, "OFF","ON" ) );
/* Sound options */
ADD( ConfOption( "ResamplingQuality", ResamplingQuality, "FAST","NORMAL","HIGH QUALITY" ) );
ADD( ConfOption( "SoundResampleQuality", MovePref, "FAST","NORMAL","HIGH QUALITY" ) );
ADD( ConfOption( "AttractSoundFrequency", AttractSoundFrequency, "NEVER","ALWAYS","2 TIMES","3 TIMES","4 TIMES","5 TIMES" ) );
ADD( ConfOption( "SoundVolume", SoundVolume, "SILENT","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%" ) );
g_ConfOptions.back().m_iEffects = OPT_APPLY_SOUND;