set m_size
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@@ -138,6 +138,7 @@ void BitmapText::BuildChars()
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m_iLineWidths.push_back(m_pFont->GetLineWidthInSourcePixels( m_wTextLines[l] ));
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m_iWidestLineWidth = max(m_iWidestLineWidth, m_iLineWidths.back());
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}
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m_size.x = (float) m_iWidestLineWidth;
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verts.clear();
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@@ -145,7 +146,7 @@ void BitmapText::BuildChars()
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if(m_wTextLines.empty()) return;
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int TotalHeight = m_pFont->GetHeight() * m_wTextLines.size();
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m_size.y = float(m_pFont->GetHeight() * m_wTextLines.size());
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unsigned i;
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int MinSpacing = 0;
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@@ -153,14 +154,14 @@ void BitmapText::BuildChars()
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int Padding = max(m_pFont->GetLineSpacing(), MinSpacing) - m_pFont->GetHeight();
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/* There's padding between every line: */
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TotalHeight += Padding * (m_wTextLines.size()-1);
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m_size.y += Padding * (m_wTextLines.size()-1);
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int iY; // the top position of the first row of characters
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switch( m_VertAlign )
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{
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case align_top: iY = 0; break;
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case align_middle: iY = -(int)roundf(TotalHeight/2.0f); break;
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case align_bottom: iY = -TotalHeight; break;
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case align_middle: iY = -(int)roundf(m_size.y/2.0f); break;
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case align_bottom: iY = -(int)m_size.y; break;
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default: ASSERT( false ); return;
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}
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