Time Signatures, the other big one. :D
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@@ -2881,7 +2881,7 @@ void Player::CrossedRows( int iLastRowCrossed, const RageTimer &now )
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TimeSignatureSegment tSignature = m_Timing->GetTimeSignatureSegmentAtBeat( NoteRowToBeat( iLastRowCrossed ) );
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// Most songs are in 4/4 time. The frequency for checking tick counts should reflect that.
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iCheckpointFrequencyRows = ROWS_PER_BEAT * tSignature.m_iDenominator / (tSignature.m_iNumerator * 4);
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iCheckpointFrequencyRows = ROWS_PER_BEAT * tSignature.GetDen() / (tSignature.GetNum() * 4);
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}
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if( iCheckpointFrequencyRows > 0 )
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