unify m_Def.Init

This commit is contained in:
Glenn Maynard
2006-01-18 00:09:11 +00:00
parent 2b172e7f7c
commit b1cfe1bb72
2 changed files with 1 additions and 10 deletions
-10
View File
@@ -81,8 +81,6 @@ public:
ASSERT( command.m_vsArgs.size() == 2 );
ASSERT( sParam.size() );
m_Def.Init();
if( sParam.CompareNoCase("NoteSkins")==0 ) { FillNoteSkins( sParam ); return; }
else if( sParam.CompareNoCase("Steps")==0 ) { FillSteps( sParam, false ); return; }
else if( sParam.CompareNoCase("StepsLocked")==0 ) { FillSteps( sParam, true ); return; }
@@ -499,7 +497,6 @@ public:
ASSERT( sLuaFunction.size() );
Init();
m_Def.Init();
m_Def.m_bAllowThemeItems = false; // Lua options are always dynamic and can theme themselves.
@@ -817,7 +814,6 @@ public:
ASSERT( sParam.size() );
Init();
m_Def.Init();
/* Configuration values are never per-player. */
m_Def.m_bOneChoiceForAllPlayers = true;
@@ -897,8 +893,6 @@ public:
ASSERT( command.m_vsArgs.size() == 2 );
ASSERT( sParam.size() );
m_Def.Init();
if( sParam == "EditStepsType" )
{
m_pstToFill = &GAMESTATE->m_stEdit;
@@ -998,8 +992,6 @@ public:
ASSERT( command.m_vsArgs.size() == 2 );
ASSERT( sParam.size() );
m_Def.Init();
if( sParam == "EditSteps" )
{
m_ppStepsToFill = &GAMESTATE->m_pCurSteps[0];
@@ -1149,8 +1141,6 @@ public:
{
ASSERT( cmds.v.size() > 1 );
m_Def.Init();
Commands temp = cmds;
temp.v.erase( temp.v.begin() );
m_gc.Load( 0, temp );