pull pn loop out of UpdateText

This commit is contained in:
Glenn Maynard
2006-01-19 01:01:13 +00:00
parent 24cd1d3242
commit b158147319
3 changed files with 4 additions and 3 deletions
+2 -1
View File
@@ -1104,7 +1104,8 @@ void ScreenOptions::ChangeValueInRowRelative( int iRow, PlayerNumber pn, int iDe
/* For "long row-style" rows, update the text on screen to contain the newly-
* focused options. */
m_pRows[iRow]->UpdateText();
FOREACH_HumanPlayer( p )
m_pRows[iRow]->UpdateText( p );
// XXX: What was this NAV_THREE_KEY_MENU special case for?
if( bOneChanged )